Student groups provide a rich set of extra-curricular experiences, from leadership to mentorship, project work to volunteering, and professional development to social and just for fun.  With over 400 student groups on campus, including 5 in computer science, there is something for everyone!

The Department of Computer Science has 7 student organizations:

Women in Computer Science (WiCS)

Pitt Women in Computer Science (WiCS) is a student organization at the University of Pittsburgh that focuses on increasing participation of women in the field of computer science and technology-related fields.


Twitter: @PittWiCS

Computer Science Club (CSC)

We are a community of young programmers taking charge of our education. Pitt students of all majors and skill levels are welcome at our events. If you want to be a better programmer, you belong.


Twitter: @PittCSC

Students for Startups (S4S)

Students for Startups strives to develop student skills by connecting the startup community in Pittsburgh to the student talent and vice versa.


Twitter: @S4Spitt

Robotics Club (RAS Robotics and Automation Society)

We are a club that is 40 strong; comprised of many members from varying majors, varying years, and varying experience.
If you’ve never had any robotic experience, or if you’ve had a decades worth, we encourage you to join.
In addition to building robots we host social events, skills workshops, and company tours.


Upsilon Pi Epsilon (UPE)

Honor Society for the Computing and Information Disciplines


Twitter: @Pitt_UPE


Pitt Cybersecurity Club

In an increasingly connected world, the Computer Security Club is a place for students to get together and discuss methods of attacking and defending computer systems. We host capture-the-flag events as well as weekly meetings to discuss security-relevant current events and tackle mock security challenges.

Pitt LAN and Gaming Club

The Purpose of the LAN Party and Gaming Club (LPC) is to facilitate and promote the group-oriented playing of video games on both consoles and computers, organize amateur tournaments among its members, and allow video game enthusiasts to discuss the playing and development of video games from both an artistic, technical and industry perspective. The club’s members will include a wide range of enthusiasts, from casual gamers to the art, business and computer science students interested in careers in the multi-billion dollar video game industry.